Hi Adam, We created a ROS node that works as a plugin to the XPlane ( http://www.x-plane.com/ ) flight simulator plugin framework and have used this to interact with XPlane using ROS. Let me know if you are interested in this kind of approach. -Clay -- Clayton T. Morrison Assistant Research Professor University of Arizona web: http://cs.arizona.edu/~clayton/ email: clayton@cs.arizona.edu office: 520-621-6609 On Wed, Feb 9, 2011 at 10:56 AM, Patrick Bouffard < bouffard@eecs.berkeley.edu> wrote: > Hi Adam, > > Depending on what you want to do, the Panda3D game engine might fit the > bill. > > Cheers, > Pat > > > On Wed, Feb 9, 2011 at 9:36 AM, Blaise Gassend > wrote: > > Not sure what you're trying to do, but there are FOSS flight > > simulators out there. I expect that adding a ROS API to a flight > > simulator is easier than adding a flight simulator to a ROS aware 3D > > engine. > > > > On Tue, Feb 8, 2011 at 10:18 PM, Adam Leeper > wrote: > >> Hi all- > >> > >> Has anybody tried using rviz as a quick-and-dirty visualization tool for > >> non-robot stuff? I'm thinking of using it for a very simple joystick > driven > >> "flight sim." I'd like to be able to show some sort of ground, and a > skybox > >> with a cloud texture pasted on it. > >> > >> Are there good examples somewhere of loading in environmental objects, > such > >> as a skybox, including textures? > >> > >> Thanks, > >> Adam > >> > >> > >> > >> > >> Adam Leeper > >> Stanford University > >> aleeper@stanford.edu > >> 719.358.3804 > >> > >> _______________________________________________ > >> ros-users mailing list > >> ros-users@code.ros.org > >> https://code.ros.org/mailman/listinfo/ros-users > >> > >> > > _______________________________________________ > > ros-users mailing list > > ros-users@code.ros.org > > https://code.ros.org/mailman/listinfo/ros-users > > > _______________________________________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/listinfo/ros-users > >