A few rviz questions: I'm wondering if there is a hack that would enable one to draw HUD-like items over the rviz 3D display. The most simple case would be simply text but 2-d vector graphics (or even bitmaps) would be useful too. Also, is there some way to define a View that is not static relative to the world, i.e. one that is attached to a particular frame in the transform tree? Finally, can anyone suggest a method for converting meshes created in (or imported into) Blender3D, to ones that can be used in rviz? Thanks! Pat