Hi all, I am currently writing a 3D model in urdf. I have two cylinders, which are connected with a joint. The second cylinder, however, is rotated and can be rotated further in the same direction. When I visualize them in gazebo, the joint is in the center of the second cylinder. Is there a way to make it at the end of the cylinder because that is the point around which I need to rotate it. To make it more clear (or even more confusing), here is sample code: Currently, the axis xyz is set to z, although it needs to be y, because when it's set somewhere else, the whole model goes crazy (jumps and turns around) in gazebo. Help will be greatly appreciated, Kirila p.s. End result must rotate the second cylinder around the point between the two cylinders around the y axis.