Hi Michael, I am not sure what do you mean by "arbitrary meshes", but we @TUM have written an rviz plugin that lets you display a message of type TriangleMesh: http://tum-ros-pkg.svn.sourceforge.net/viewvc/tum-ros-pkg/mapping/triangle_mesh/msg/TriangleMesh.msg?revision=448&view=markup For the plugin itself please check out http://tum-ros-pkg.svn.sourceforge.net/viewvc/tum-ros-pkg/mapping/triangle_mesh/ pkg. cheers, D. On Mon, May 17, 2010 at 8:19 PM, Michael Krainin wrote: > Hi, > > So I've heard rumors of being able to display arbitrary meshes in rviz. Is > this what MESH_RESOURCE in visualization_msgs/Marker is for? Essentially I'm > looking for something analogous to ManualObjects in Ogre. > > Thanks, > Mike Krainin > > _______________________________________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/listinfo/ros-users > > -- MSc. Dejan Pangercic PhD Student/Researcher Intelligent Autonomous Systems Group Technische Universität München Telephone: +49 (89) 289-26908 E-Mail: dejan.pangercic@cs.tum.edu WWW: http://ias.cs.tum.edu/people/pangercic