On 10/12/2010 6:19 AM, Patrick Doyle wrote: > On Tue, Oct 12, 2010 at 3:19 AM, Steven Martin wrote: >> I haven't worked with Gazebo for a while now I have been using Openrave. Gazebo should run in approximately real time although this greatly depends on the complexity of the world. >> >> As far as I know ODE does not use any GPU acceleration. (It has been a while since I looked at the source code) So the only load on the GPU is from visualisation. >> >> I would suggest running Gazebo headless and using rviz for visualisation if this is suitable. >> > Just be aware that the camera sensors are disabled when running > headless, if that is an issue for you. > > --wpd Hmm, I probably need the camera sensors eventually/soon, but I should be able to sort that out when I need it. Thanks guys! -Ibrahim