+100 as well. @Armin: Are Octomaps supporting textures at the moment? Is there a way to generate .dae or .stl from them that one could import into Gazebo? D. On Thu, Mar 7, 2013 at 4:59 AM, Armin Hornung wrote: > Cool, neat idea! > > > > On 2013-03-07 05:11, Toris, Russell Charles wrote: >> >> +100.... >> >> Is there a way to covert back? Minecraft as an editor... :) > > You can import volumetric models from binvox into OctoMap, which afaik is > also used in the Minecraft community. > https://github.com/OctoMap/octomap/wiki/Importing-Data-into-OctoMap > > > The only question that remains is how you can export a model from Minecraft > into the binvox format. > > -- > Armin Hornung > Humanoid Robots Lab, Albert-Ludwigs-Universität Freiburg > Contact: http://www.informatik.uni-freiburg.de/~hornunga > > > _______________________________________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/listinfo/ros-users -- Dejan Pangercic Autonomous Technologies Group Robert Bosch LLC Office: +16505657403 Cell: +16508610951 E-Mail: dejan.pangercic@gmail.com WWW: http://ias.cs.tum.edu/people/pangercic