Hi Eitan! > Thanks so much for finding this, I've fixed the bug in both trunk (rev > 28749) and the 1.0 branch (rev 28750) of navigation and the fixes will go > out with the next patch release of both the 1.0 and the 1.1 series. I'll try > to push out patch releases either later today or tomorrow and I believe it > should fix the problem you're seeing. > I had a look at the fixed navfn now, and the paths indeed look a lot nicer and smoother now. Thanks! Now only the strange behavior at the start and the end of a path remain, as seen in the attached screenshot. It seems like the computed path starts and ends at the top right grid cell center of the actual start and goal position, with an added (unsmooth) path segment from the computed goal to the requested one. The effect is of course more pronounced in larger grid resolutions (and also happend in my empty test case map). Is that something fixable in the navfn code? If it's only possible to plan on grid cell centers, a workaround could be to start and end the computed path on the grid cell that is between the actual (requested) goal and start and then adding a first and last segment which extends the computed path in a similar direction. That should cause a less discontinuous curve. Cheers, Armin -- Armin Hornung Albert-Ludwigs-Universität www.informatik.uni-freiburg.de/~hornunga Dept. of Computer Science HornungA@informatik.uni-freiburg.de Humanoid Robots Lab Tel.: +49 (0)761-203-8010 Georges-Köhler-Allee 79 Fax : +49 (0)761-203-8007 D-79110 Freiburg, Germany