On Fri, Apr 16, 2010 at 9:21 AM, Patrick Bouffard < patrick.m.bouffard@gmail.com> wrote: > A few rviz questions: > > I'm wondering if there is a hack that would enable one to draw > HUD-like items over the rviz 3D display. The most simple case would be > simply text but 2-d vector graphics (or even bitmaps) would be useful > too. > There's no way of doing that right now, no. Feel free to file a feature request: https://code.ros.org/trac/ros-pkg/newticket?component=visualization&type=enhancement&visualization > > Also, is there some way to define a View that is not static relative > to the world, i.e. one that is attached to a particular frame in the > transform tree? > This is exactly what the (badly named) "Target Frame" does: http://www.ros.org/wiki/rviz/UserGuide#Coordinate_Frames. The target frame is saved as part of the view. > > Finally, can anyone suggest a method for converting meshes created in > (or imported into) Blender3D, to ones that can be used in rviz? > You can export them as either STL binary files or use the Ogre .mesh exporter. I think this is included in blender but I'm not sure. > > Thanks! > Pat > _______________________________________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/listinfo/ros-users >