FYI trunk now has a TRIANGLE_LIST marker, which will go out in 1.1.1 (likely sometime next week). Josh On Mon, May 17, 2010 at 11:22 AM, Josh Faust wrote: > MESH_RESOURCE (new in 1.1/unstable) is for loading meshes of disk. There's > no ManualObject-equivalent for meshes at the moment. > > Josh > > On Mon, May 17, 2010 at 11:19 AM, Michael Krainin < > mkrainin@cs.washington.edu> wrote: > >> Hi, >> >> So I've heard rumors of being able to display arbitrary meshes in rviz. Is >> this what MESH_RESOURCE in visualization_msgs/Marker is for? Essentially I'm >> looking for something analogous to ManualObjects in Ogre. >> >> Thanks, >> Mike Krainin >> >> _______________________________________________ >> ros-users mailing list >> ros-users@code.ros.org >> https://code.ros.org/mailman/listinfo/ros-users >> >> >