Hi everyone! I've recently been trying to modify stageros to draw visualization_msgs::Marker. After taking a look at Stage's API this is what I came up with: // Our node class StageNode { private: (...) ros::Subscriber markers_sub_; Stg::Model * plume_model; (...) } void StageNode::markersReceived(const boost::shared_ptr& msg) { boost::mutex::scoped_lock lock(msg_lock); plume_model->SetColor(Stg::Color(msg->color.r, msg->color.g, msg->color.b, msg->color.a)); plume_model->ClearBlocks(); for(int i=0 ; ipoints.size() ; i++) { plume_model->AddBlockRect(msg->points[i].x, msg->points[i].y, 0.1, 0.1, 0.1); } plume_model->NeedRedraw(); } StageNode::StageNode(int argc, char** argv, bool gui, const char* fname) { (...) markers_sub_ = n_.subscribe("plumesim_markers", 10, boost::bind(&StageNode::markersReceived, this, _1)); plume_model = new Stg::Model(world); plume_model->ClearBlocks(); plume_model->SetObstacleReturn(0); } So I am creating a Stg::Model and I am also creating a callback for the visualization_msgs::Marker, and my idea was to push the incoming markers as Blocks into my Stg:Model and redraw it (not worrying for now how they look, just want them to show up). However so far I have had no luck. Does anyone have any experience with libstage? Am I missing something or is this entirely wrong? Thanks for the help, Gonçalo Cabrita ISR - University of Coimbra Portugal