Hi Kirila, can you try turning off shadows by setting shadowTechnique to none in the ogre block, e.g. ... none in your world file. john On Fri, Jun 11, 2010 at 9:01 AM, Josh Faust wrote: > Sorry, meant 65535 indices > > > On Fri, Jun 11, 2010 at 9:01 AM, Josh Faust wrote: > >> What is your robot? It looks like your graphics card does not support >> 32-bit indices, and one of your meshes has more than 65536 vertices. >> >> Josh >> >> >> On Fri, Jun 11, 2010 at 8:05 AM, Kirila Adamova wrote: >> >>> Hi all, >>> >>> I am currently using the boxturtle version of ros, and when I launch >>> gazebo with my robot inside, I get the following error: >>> [ INFO] 3.150000000: Callback thread id=0xaab4d5b8 >>> gazebo: OgreShadowCaster.cpp:225: virtual void >>> Ogre::ShadowCaster::generateShadowVolume(Ogre::EdgeData*, const >>> Ogre::HardwareIndexBufferSharedPtr&, const Ogre::Light*, >>> std::vector>> std::allocator >&, long unsigned int): >>> Assertion `v1 < 65536 && v0 < 65536 && (v0 + originalVertexCount) < >>> 65536 && "Vertex count exceeds 16-bit index limit!"' failed. >>> [gazebo-2] process has died [pid 21925, exit code -6]. >>> >>> ... and then gazebo crashes. It was tried on another computer with >>> shared installation and works fine there, so the problem is not with the >>> code. I will install the other version, if this cannot be fixed, but if >>> somebody knows the reason, it will be great :) >>> >>> Thanks, >>> Kirila Adamova >>> _______________________________________________ >>> ros-users mailing list >>> ros-users@code.ros.org >>> https://code.ros.org/mailman/listinfo/ros-users >>> >> >> > > _______________________________________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/listinfo/ros-users > >