I think our use cases are a little different. Your code (I think) broadcasts the current transform reading in the motion capture studio. I want to be able to examine files saved in whatever format and watch them in Rviz. I've been looking at ASF/AMC files, and don't know as much about C3D, but I was thinking that a msg that contains a structured pointcloud (i.e. with a skeleton) would be common to all MoCap systems. -David!! On Mon, Dec 13, 2010 at 2:52 PM, Patrick Bouffard < bouffard@eecs.berkeley.edu> wrote: > Hi David, > > I haven't had a chance to write any documentation yet. What do you > mean by data structures? msg files? I'm only using standard ones - a > TF frame is broadcast and also a geometry_msgs/TransformStamped > message is published. > > I think somewhere in the depths of ros-pkg or maybe it was wg-ros-pkg, > I found something to do with PhaseSpace and I think it defined its own > messages for the marker locations and such. > > Not sure when I'll get the chance to write up some docs but in the > meantime, I can try to answer questions if you have them. The node > should be pretty straightforward to use if your use case is similar to > mine--take a look at the test.launch file. > > Cheers, > Pat > > On Mon, Dec 13, 2010 at 12:35 PM, David Lu!! wrote: > > Hey Pat, > > Is there any documentation for your node? I've just started looking at > > motion capture stuff and yours was the only related node I found. I'd be > > interested to see if there was some common data structures that can be > used > > for other formats as well. > > -David!! > > >