It depends on how you define them. The skeleton visualized with the kinect ( http://www.ros.org/wiki/openni_tracker?action=AttachFile&do=get&target=nite.png) isn't a tree, although it could be converted to be one, I suppose On Sat, Mar 26, 2011 at 1:11 PM, Patrick Goebel wrote: > Hi David, > > I agree it would be nice to have a standardized Skeleton message. If all > skeleton's are trees (is this true?) then perhaps an existing tree message > type could be used if it exists. KDL has kinematic chains and tf is already > built around trees (right?). That's about as far as I've thought it > through... > > --patrick > > > On 03/22/2011 04:17 PM, David Lu!! wrote: > > Hey Ros-users- > > Has there been any talk of creating a standardized Skeleton message? > Right now, it seems like the openni_tracker package just publishes > transforms. It seems like if the Kinect does skeleton tracking, there should > be a skeleton message. > > I know pi_tracker has its own Skeleton message, which looks like it might > fit the bill, although I don't think it defines which parts are connected > (hip bone is connected to the thigh bone). > http://www.ros.org/doc/api/pi_tracker/html/msg/Skeleton.html > > It might be good to have for not only the Kinect, but for other motion > capture rigs (Vicon and the like). > > Are there any other similar message out there? > > -David!! > > > _______________________________________________ > ros-users mailing listros-users@code.ros.orghttps://code.ros.org/mailman/listinfo/ros-users > >