Marc, Of those points listed in this announcement, which features are released under an open-source license? Thanks! -j On Mon, Jan 21, 2013 at 9:59 AM, Marc Freese wrote: > Dear ROS community, > > We are happy to announce that the V-REP robot simulator, that includes an > extensive and powerful ROS interface, is now open source. As of now, it is > also fully free and without any limitation for students, teachers, > professors, schools and universities. No registration required. Moreover, > V-REP is now available for customization and sub-licensing. > > V-REP is the Swiss army knife among robot simulators: you won't find a > simulator with more features and functions, or a more elaborate API: > > - Cross-platform: Windows, Mac OSX and Linux (32 & 64 bit) > - Open source: full source code downloadable and compilable. Precompiled > binaries also available for each platform > - 6 programming approaches: embedded scripts, plugins, add-ons, ROS nodes, > remote API clients, or custom solutions > - 6 programming languages: C/C++, Python, Java, Lua, Matlab, and Urbi > - API: more than 400 different functions > - ROS: >100 services, >30 publisher types, >25 subscriber types, extendable > - Importers/exporters: URDF, COLLADA, DXF, OBJ, 3DS, STL > - 2 Physics engines: ODE and Bullet > - Kinematic solver: IK and FK for ANY mechanism, can also be embedded on > your robot > - Interference detection: calculations between ANY meshes. Very fast > - Minimum distance calculation: calculations between ANY meshes. Very fast > - Path planning: holonomic in 2-6 dimensions and non-holonomic for > car-like vehicles > - Vision sensors: includes built-in image processing, fully extendable > - Proximity sensors: very realistic and fast (minimum distance within a > detection volume) > - User interfaces: built-in, fully customizable (editor included) > - Robot motion library: fully integrated Reflexxes Motion Library type 4 > - Data recording and visualisation: time graphs, X/Y graphs or 3D curves > - Shape edit modes: includes a semi-automatic primitive shape extraction > method > - Dynamic particles: simulation of water- or air-jets > - Model browser: includes drag-and-drop functionality, also during > simulation > - Other: Multi-level undo/redo, movie recorder, convex decomposition, > simulation of paint, exhaustive documentation, etc. > > For more information, please visit http://www.coppeliarobotics.**comor have a look at following demo video: > > http://youtu.be/bwGYUayglHY > > Best regards, > > Marc > > -- > Dr. Marc Freese > Coppelia Robotics / V-REP > Mobile: +41 79 830 83 56 > marc@coppeliarobotics.com > http://www.coppeliarobotics.**com > > ______________________________**_________________ > ros-users mailing list > ros-users@code.ros.org > https://code.ros.org/mailman/**listinfo/ros-users > -- Jonathan Bohren PhD Student Dynamical Systems and Control Laboratory Laboratory for Computational Sensing and Robotics The Johns Hopkins University (707) 520-4736 jbo@jhu.edu