Hi Rene-

The turtle_teleop package is meant to be a purely instructional package for people trying to learn ROS. I'm not sure why you would be compiling it except for tutorials which need both the key board and joystick functionality. Can you give me situation in which you need one but not the other?

-Melonee

On Mon, Jul 19, 2010 at 2:00 PM, Rene Ladan <r.c.ladan@gmail.com> wrote:
Hi all,

I was wondering how useful it would be to split the current
turtle_teleop package into a turtle_teleop_joy and a turtle_teleop_key
package? Currently I see two advantages and one disadvantage:
+ people who don't have a suitable joystick can skip building some
dependent packages (cwiid, joy, ps3joy, spacenav, spacenav_node, wiimote).
+ some of the joystick nodes currently Linux-specific code, which means
they won't compile on other operating systems out of the box.
- overhead of an extra package.

On my FreeBSD laptop I just commented out the above dependencies from
turtle_teleop/manifest.xml and also commented out the turtle_teleop_joy
line from turtle_teleop/CMakelists.txt, after which the tutorial works
fine. I do have an USB-XBox360 controller, so I could look into patching
the offending nodes.

Comments?

Regards,
Rene
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