I am trying to make some new materials for a simulation.  Some are with textures and some are just with colors.  I want to define them in a way similar to the way it is done in Gazebo.material.  I was able to get the results I wanted by adding the materials to Gazebo.material, but I am hoping there is a way to do it without modifying anything in the gazebo stack.  Is there a way to do this from my projects stack?  I would like to be able to have gazebo display the correct material by only adding a <material> __ </material> gazebo reference tag in the URDF file.

Thanks,
Rorry