Yes, please take a look at

http://www.ros.org/wiki/simulator_gazebo/GazeboConfiguration

For example with Media setup, you can take a look at gazebo_worlds or pr2_ogre for example, and setup your Media path in your own package similarly.

John


On Wed, Dec 29, 2010 at 10:28 AM, Rorry Brenner <rorry.brenner@resquared.com> wrote:
I am trying to make some new materials for a simulation.  Some are with textures and some are just with colors.  I want to define them in a way similar to the way it is done in Gazebo.material.  I was able to get the results I wanted by adding the materials to Gazebo.material, but I am hoping there is a way to do it without modifying anything in the gazebo stack.  Is there a way to do this from my projects stack?  I would like to be able to have gazebo display the correct material by only adding a <material> __ </material> gazebo reference tag in the URDF file.

Thanks,
Rorry

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