[ros-users] meshes in rviz

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Auteur: Michael Krainin
Datum:  
Aan: ros-users
Onderwerp: [ros-users] meshes in rviz
Hi,

So I've heard rumors of being able to display arbitrary meshes in rviz. Is
this what MESH_RESOURCE in visualization_msgs/Marker is for? Essentially I'm
looking for something analogous to ManualObjects in Ogre.

Thanks,
Mike Krainin