[ros-users] Collision definitions in .model files (in gazebo)

John Hsu johnhsu at willowgarage.com
Fri Nov 12 17:32:05 UTC 2010

Hi Patrick,
can you post your models and model files?  That would help me diagnose the

On Mon, Oct 25, 2010 at 8:42 AM, Patrick McMichael
<patrickm at rec.ri.cmu.edu>wrote:

> Hello,
> Recently, I've been using cturtle ROS and it's ogre/ode/player/gazebo
> simulation environment for my robot.  After successfully constructing
> the kinematic, collision, and visual model of my robot, I am now
> focusing more on the room in which the robot will operate.
> My question is how/why some things in environment models are collision
> enabled, and others aren't.  For example, I have two STL models that are
> both loaded into the world in the same way (via .model files).  One of
> them (the one representing the room walls) seems to automatically result
> in collidable walls.  The other basically allows the robot to move right
> through it as if it weren't even there.
> Any ideas?  Is this a question I should ask somewhere else?  If so, where?
> Regards,
> Patrick
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