[ros-users] re-purposing rviz for flight sim
bouffard at eecs.berkeley.edu
Wed Feb 9 17:56:08 UTC 2011
Depending on what you want to do, the Panda3D game engine might fit the bill.
On Wed, Feb 9, 2011 at 9:36 AM, Blaise Gassend <blaise at willowgarage.com> wrote:
> Not sure what you're trying to do, but there are FOSS flight
> simulators out there. I expect that adding a ROS API to a flight
> simulator is easier than adding a flight simulator to a ROS aware 3D
> On Tue, Feb 8, 2011 at 10:18 PM, Adam Leeper <aleeper at stanford.edu> wrote:
>> Hi all-
>> Has anybody tried using rviz as a quick-and-dirty visualization tool for
>> non-robot stuff? I'm thinking of using it for a very simple joystick driven
>> "flight sim." I'd like to be able to show some sort of ground, and a skybox
>> with a cloud texture pasted on it.
>> Are there good examples somewhere of loading in environmental objects, such
>> as a skybox, including textures?
>> Adam Leeper
>> Stanford University
>> aleeper at stanford.edu
>> ros-users mailing list
>> ros-users at code.ros.org
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