You don't need a library for that, just use the [pinhole camera model](https://en.wikipedia.org/wiki/Pinhole_camera_model)
here is a small python function:
def world_to_pixel(self, point):
x = point[0]
y = point[1]
z = point[2]
px = x*self.K[0][0]/z + self.K[0][2]
py = y*self.K[1][1]/z + self.K[1][2]
return np.asarray([px, py])
K is the 3x3 camera matrix you get from camera_info
self.K[0][0] = cam_info.K[0]
self.K[0][2] = cam_info.K[2]
self.K[1][1] = cam_info.K[4]
self.K[1][2] = cam_info.K[5]
self.K[2][2] = 1
---
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