Hi Nicolas,
can you describe what you mean by not good results?
also, what command did you use to upload the map?
thanks,
John
2011/1/18 Nicolás Alvarez Picco <
nicolasapicco@hotmail.com>
> John,
> Thanks I have tried with that with not good results, but I will continue
> searching, Thankss
> Nicolas
>
> ------------------------------
> From: johnhsu@willowgarage.com
> Date: Mon, 17 Jan 2011 13:27:10 -0800
> To: ros-users@code.ros.org
> Subject: Re: [ros-users] xml2factor_walls spawn node
>
>
> Hi Nicolas,
> the <scale> parameter is probably what you want to adjust, I believe it has
> the same meaning as resolution in the map_server package (meters / pixel).
> John
>
> 2011/1/17 Nicolás Alvarez Picco <nicolasapicco@hotmail.com>
>
> Hi everybody,
>
> I am using the node xml2factor_walls from the gazebo pkg to spawn the walls
> of a map. The file ".model" is this:
>
> <?xml version="1.0" ?>
> <model:physical name="walls_model"
> xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model"
>
> xmlns:body="http://playerstage.sourceforge.net/gazebo/xmlschema/#body"
> xmlns:geom="http://playerstage.sourceforge.net/gazebo/xmlschema/#geom" >
>
> <static>true</static>
> <body:map name="walls_body">
> <xyz>-16.5 -16.5 0 </xyz>
> <!--<xyz>10 10 0 </xyz>-->
> <geom:map name="walls_geom">
> <image>factory_map.png</image> <!-- for now this is in the gazebo
> model dir, change later-->
> <!--<image>bar_map_with_obstacles.png</image> -->
> <height>2</height>
> <threshold>200</threshold>
> <granularity>1</granularity>
> <negative>false</negative>
> <scale>0.08</scale>
> <offset>0 0 0</offset>
> <material>Gazebo/White</material>
> </geom:map>
> </body:map>
> </model:physical>
>
> The thing is that I have to do same changes to make this map in gazebo to
> has the same size that the one I am having in rviz, for doing that I need to
> know exactly what each parameters means. I have check the gazebo project
> website, but I couldnt find it. Someones knows what are those parameters of
> the model file.
> Thanks in advance.
>
> Nicolas
>
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