Re: [ros-users] <color> attribute in world files

Top Page
Attachments:
Message as email
+ (text/plain)
+ (text/html)
Delete this message
Reply to this message
Author: User discussions
Date:  
To: User discussions
Subject: Re: [ros-users] <color> attribute in world files
To visualize your urdf in rviz, take a look at robot
model<http://www.ros.org/wiki/rviz/DisplayTypes/RobotModel>.
You can publish corresponding frame transforms using tools such as the
joint_state_publisher. <http://ros.org/wiki/joint_state_publisher>

To push the urdf to the parameter server, see for
example<https://code.ros.org/svn/wg-ros-pkg/stacks/pr2_common/tags/cturtle/pr2_description/robots/upload_pr2.launch>
.

hope this helps.
John


On Thu, Oct 14, 2010 at 6:43 PM, Patrick Doyle <> wrote:

> On Thu, Oct 14, 2010 at 4:27 PM, John Hsu <>
> wrote:
> > <color> element is used by rviz only. gazebo ignores the <color> tag.
> For
> > pretty colors in simulation you have to use Gazebo materials.
>
> How does rviz use color? When I've spawned objects in simulation,
> they don't show up in the main rviz window, although I can see them in
> a camera window. Is there some way to make spawned objects (or even
> world objects) show up in the main rviz window? It is possible that
> I'm not seeing them due to an artifact of my setup -- I run most often
> in a VMWare box on my MacBook, and I have noticed a few peculiarities
> in this setup, but it kinda works most of the time.
>
> --wpd
> _______________________________________________
> ros-users mailing list
>
> https://code.ros.org/mailman/listinfo/ros-users
>