Re: [ros-users] Collision definitions in .model files (in ga…

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Author: User discussions
Date:  
To: User discussions
Subject: Re: [ros-users] Collision definitions in .model files (in gazebo)
Hi Patrick,
can you post your models and model files? That would help me diagnose the
problem.
Thanks,
John

On Mon, Oct 25, 2010 at 8:42 AM, Patrick McMichael
<>wrote:

> Hello,
>
> Recently, I've been using cturtle ROS and it's ogre/ode/player/gazebo
> simulation environment for my robot. After successfully constructing
> the kinematic, collision, and visual model of my robot, I am now
> focusing more on the room in which the robot will operate.
>
> My question is how/why some things in environment models are collision
> enabled, and others aren't. For example, I have two STL models that are
> both loaded into the world in the same way (via .model files). One of
> them (the one representing the room walls) seems to automatically result
> in collidable walls. The other basically allows the robot to move right
> through it as if it weren't even there.
>
> Any ideas? Is this a question I should ask somewhere else? If so, where?
>
> Regards,
>
> Patrick
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