Re: [ros-users] New Materials and Textures in Gazebo

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Author: User discussions
Date:  
To: User discussions
Subject: Re: [ros-users] New Materials and Textures in Gazebo
Yes, please take a look at

http://www.ros.org/wiki/simulator_gazebo/GazeboConfiguration

For example with Media setup, you can take a look at gazebo_worlds or
pr2_ogre for example, and setup your Media path in your own package
similarly.

John


On Wed, Dec 29, 2010 at 10:28 AM, Rorry Brenner <
> wrote:


> I am trying to make some new materials for a simulation. Some are with
> textures and some are just with colors. I want to define them in a way
> similar to the way it is done in Gazebo.material. I was able to get the
> results I wanted by adding the materials to Gazebo.material, but I am hoping
> there is a way to do it without modifying anything in the gazebo stack. Is
> there a way to do this from my projects stack? I would like to be able to
> have gazebo display the correct material by only adding a <material> __
> </material> gazebo reference tag in the URDF file.
>
> Thanks,
> Rorry
>
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